Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires. 3/3 // Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5
Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. 7/7
{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
When Coiling Oracle enters, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand. 1/1
Faerie Conclave enters tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It’s still a land.
Treetop Village enters tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)
Whenever another permanent you control enters, each opponent mills a card.
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) 3/3
At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life. 4/5
Flying When Angel of Despair enters, destroy target permanent. 5/5
{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)