Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
All Slivers have “When this permanent enters, destroy target artifact or enchantment.”
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card.
Draw a card. You may put a land card from your hand onto the battlefield.
Deathtouch Revolt — Narnam Renegade enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can’t be countered. −2: Target creature you control fights target creature you don’t control.
Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player’s untap step.
At the beginning of each player’s draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
At the beginning of each player’s draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)