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Greater Gargadon (RU)

Greater Gargadon (RU)

$0.43

Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.

Charmbreaker Devils

Charmbreaker Devils

$0.54

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Wolf of Devil's Breach

Wolf of Devil's Breach

$0.72

Whenever Wolf of Devil’s Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil’s Breach deals damage to target creature or planeswalker equal to the discarded card’s mana value.

Flamekin Herald

Flamekin Herald

$0.47

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Seedguide Ash (FR)

Seedguide Ash (FR)

$5.65

When Seedguide Ash dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.

Quicksilver Fountain (ES)

Quicksilver Fountain (ES)

$7.16

At the beginning of each player’s upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

Steel of the Godhead

Steel of the Godhead

$3.96

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can’t be blocked.

Grand Warlord Radha (RU)

Grand Warlord Radha (RU)

$1.30

Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don’t lose this mana as steps and phases end.

Verge Rangers

Verge Rangers

$0.36

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Sulfur Falls

Sulfur Falls

$1.44

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Troll of Khazad-dum

Troll of Khazad-dum

$1.19

Troll of Khazad-dum can't be blocked except by three or more creatures. Swampcycling 1 (1, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Lightning Bolt FOIL

Lightning Bolt FOIL

$1.69

Lightning Bolt deals 3 damage to any target.

Shadowborn Apostle

Shadowborn Apostle

$2.59

A deck can have any number of cards named Shadowborn Apostle. B,Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature and put it onto the battlefield, then shuffle.

Secluded Courtyard (FR)

Secluded Courtyard (FR)

$0.72

As Secluded Courtyard enters the battlefield, choose a creature type. : Add C. : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.

Havengul Laboratory

Havengul Laboratory

$0.86

T: Add C. 4, T: Investigate. At the beginning of your end step, if you sacrificed three or more clues this turn, transform Havengul Laboratory. --------------------- Havengul Mystery When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. T, Pay 1 life: Add B.