Flying Whenever the first noncreature spell of a turn is cast, counter that spell. 4/5
Search target opponent’s library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can’t cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can’t cast noncreature spells. 1/1
When Denizen of the Deep enters, return each other creature you control to its owner’s hand. 11/11
Flying When Gilded Goose enters, create a Food token. (It’s an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”) {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. 0/2
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
Whenever a creature enters, that creature’s controller may have it deal damage equal to its power to any target of their choice.
{T}: Add {C}. {3}, {T}, Sacrifice Urza’s Cave: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.) 2/1
You may pay {W}{U}{B}{R}{G} rather than pay this spell’s mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top. 5/5
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.