Flash When Venser, Shaper Savant enters, return target spell or permanent to its owner’s hand. 2/2
As Ashes of the Fallen enters, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.
Flash Creature cards you own that aren’t on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. 3/4
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
This spell can’t be countered. Creature spells you control can’t be countered. 4/3
Pride Sovereign gets +1/+1 for each other Cat you control. {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won’t untap during your next untap step.) 2/2
At the beginning of each player’s upkeep, that player adds {G}{G}{G}. Until end of turn, they don’t lose this mana as steps and phases end. 2/3
Remove Simian Spirit Guide in your hand from the game: Add R to your mana pool.
6, T, Sacrifice Myr Incubator: Search your libraryfor any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library.
1G: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
Whenever a creature comes into play under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Creatures can't attack you or a planeswalker you control unless their controller pays X for each of those creatures, where X is the number of enchantments you control.
T: Add X mana of any one color, where X is the number of enchantments you control.