Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. 1B, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. 1B: Each player puts the top card of their library into their graveyard.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Enchant creature Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
T: Add C. 2, T: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
Whenever Marit Lage’s Slumber or another snow permanent you control enters, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage’s Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
Rivendell enters the battlefield tapped unless you control a legendary creature. T: Add U. 1U, T: Scry 2. Activate only if you control a legendary creature.
Creatures you control get +10/+10 and gain vigilance until end of turn.