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Wee Dragonauts FOIL promo

Wee Dragonauts FOIL promo

1,24 €

Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Imprisoned in the Moon (RU)

Imprisoned in the Moon (RU)

1,43 €

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with “{T}: Add {C}” and loses all other card types and abilities.

Nether Spirit

Nether Spirit

1,64 €

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

Windbrisk Heights

Windbrisk Heights

1,24 €

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Dread Presence (pr-p) (RU)

Dread Presence (pr-p) (RU)

3,38 €

Whenever a Swamp you control enters, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life.

Utter End FOIL (pr-p)

Utter End FOIL (pr-p)

1,21 €

Exile target nonland permanent.

Sea-Dasher Octopus (Showcase) (RU)

Sea-Dasher Octopus (Showcase) (RU)

1,21 €

Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card.

Midnight Reaper FOIL (pr-p) (RU)

Midnight Reaper FOIL (pr-p) (RU)

1,55 €

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Piper of the Swarm FOIL (pr-p) (RU)

Piper of the Swarm FOIL (pr-p) (RU)

1,67 €

Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Star Athlete (Extended)

Star Athlete (Extended)

0,65 €

Menace Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don’t, Star Athlete deals 5 damage to that player. Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and “When this creature dies, draw a card.” Sacrifice it at the beginning of the next end step.)

Leyline of Hope

Leyline of Hope

0,56 €

If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

The Jolly Balloon Man

The Jolly Balloon Man

1,24 €

Haste {1}, {T}: Create a token that’s a copy of another target creature you control, except it’s a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Omnivorous Flytrap

Omnivorous Flytrap

0,62 €

Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.

Calibrated Blast FOIL ETCHED retro

Calibrated Blast FOIL ETCHED retro

0,50 €

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card’s mana value to any target. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Case of the Ransacked Lab FOIL (pr-p)

Case of the Ransacked Lab FOIL (pr-p)

1,36 €

Instant and sorcery spells you cast cost {1} less to cast. To solve — You’ve cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card.