Activated abilities cost {2} more to activate unless they’re mana abilities.
Flying Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying. Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle XWW (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
Choose three. You may choose the same mode more than once. - Put a 2/2 white Knight creature token with vigilance onto the battlefield. - Exile target enchantment. - You gain 5 life.
Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike. 2/2
Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Magus of the Disk enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment. 2/4
Whenever you’re dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3
Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8