+1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with “Creatures you control get +2/+2 and have flying.” Loyalty: 4
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
First strike When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. 2/2
Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. 3/4
Tome of Legends enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on Tome of Legends. {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. 0/0
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.) Destroy all nontoken creatures.
Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Exile target creature you control, then return it to the battlefield under its owner’s control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Vigilance 7/7 Cast Off Sorcery — Adventure Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4
Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters.) 4/3
First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say “destroy” don’t destroy them.) 2/2
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking. 3/4