Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with “When this creature dies, it deals 1 damage to any target.” They gain haste until end of turn.
Trample Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
First strike At the beginning of each opponent’s end step, that player creates a 1/1 red Goblin creature token with “Creatures you control attack each combat if able.”
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it’s your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Choose one — • Brotherhood’s End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
When Aria of Flame enters, each opponent gains 10 life. Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that’s a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.