When Master of Death enters the battlefield, surveil 2. At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say destroy don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Deathtouch Profane Insight 2B Instant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
Choose a creature type. Draw a card for each permanent you control of that type.
Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalker's loyalty abilities you activate cost an additional +1 to activate.
Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game.
Whenever an artifact is put into a graveyard from play,you may have target opponent lose 1 life.
2, T, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. // Metzali, Tower of Triumph (Transforms from Path of Mettle.) T: Add one mana to any one color to your mana pool. 1R, T: Metzali, Tower of Triumph deals 2 damage to each opponent. 2W, T: Choose a creatur...
Fire: 1R Fire deals 2 damage divided as you choose among one or two targets Ice: 1U Tap target permanent. Draw a card.