Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Whenever Hedge Shredder attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
As Secluded Courtyard enters the battlefield, choose a creature type. : Add C. : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "T, Sacrifice this artifact: Add one mana of any color.")
Creatures you control with power or toughness 1 or less can't be blocked.
Flash Flying Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life.
Suspend 4—G Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. T: Create Voja, a legendary 2/2 green and white Wolf creature token.
Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Lookat the top five cards of your library. you may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Incongruity Exile target creature. That creature's controller creates a 3/3 green Frog creature token.
Whenever Aurora Shifter deals combat damage to a player, you get that many E. At the beginning of combat on your turn, you may pay EE. When you do, Aurora Shifter becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many E."
You get E, then you may pay one or more E. If you do, each creature you control with power equal to the amount of E paid this way gains indestructible until end of turn. Destroy all creatures.