Vigilance Whenever Sentinel of the Nameless City enters or attacks, create a Map token. (It’s an artifact with “{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.”) 3/4
This spell can’t be countered. Haste, protection from blue Mistcutter Hydra enters with X +1/+1 counters on it. 0/0
If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. 5/5
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters with X +1/+1 counters on it. 0/0
When Reclamation Sage enters, you may destroy target artifact or enchantment. 2/1
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) [I] Scry 2. [II] Put two +1/+1 counters on target creature you control. [III] Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Enchantment spells you cast cost 1 less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Creature spells you cast with power 4 or greater cost 2 less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Reach Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Jorn attacks, untap each snow permanent you control.
Trample Whenever another nontoken creature you control enters, you may draw a card.
Trample When Elderscale Wurm enters, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
Whenever a player casts a noncreature spell, each of that player’s opponents may draw a card. 2/3