Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Ruthless Ripper is turned face up, target player loses 2 life.
Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types. (Walls can't attack.) When Aurification leaves play, remove all gold counters from all creatures.
Affinity for artifacts (This spell costs 1 less toplay for each artifact you control.) Draw two cards.
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards.
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.
T: Add C. T: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn. 3, T: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.)
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control.