When Regal Force enters the battlefield, draw a card for each green creature you control.
{T}: Add {C}. {U}{B}, {T}: Target player mills a card.
{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that’s all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Spree (Choose one or more additional costs.) + 2R — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + 2 — Creatures you control get +1/+0 and gain first strike until end of turn. + R — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Mirrorpool enters the battlefield tapped. T: Add C to your mana pool. 2C, T, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 4C, T, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.
Whenever Hedge Shredder attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist’s power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. 3: Tap or untap equipped creature. Equip 3