Flash As Disruptor Flute enters the battlefield, choose a card name. Spells with the chosen name cost 3 more to cast. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Other enchantments you control have shroud. (They can’t be the targets of spells or abilities.) 1, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put the card on top.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "T: Add one mana of any color."
X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. [-2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. [-3]: Nahiri, Heir of the ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Flying If damage would be dealt to you, prevent that damage and mill twice that many cards.
Double strike Equipped creature has double strike. Reconfigure 2 (2: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)
This spell can’t be countered. Flying, trample, protection from white and from blue R: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph 3RRR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. 3UU, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
T: Each player creates a colorless artifact token named Banana with "T, Sacrifice this artifact: Add R or G. You gain 2 life." Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact.
When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
All artifacts have “At the beginning of your upkeep, sacrifice this artifact unless you pay 1.”