Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play.
Spree (Choose one or more additional costs.) + 1 — Target opponent sacrifices half the creatures they control, rounded up. + 2 — Target opponent discards half the cards in their hand, rounded up. + 2 — Target opponent loses half their life, rounded up.
T: Add 1 to your mana pool. 2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card into play tapped, then shuffle your library.
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Destroy target artifact or enchantment.
Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "1, T, Discard a card, Sacrifice this artifact: Draw a card.")
Whenever a Dragon you control enters, put a gold counter on Dragon’s Hoard. {T}, Remove a gold counter from Dragon’s Hoard: Draw a card. {T}: Add one mana of any color.
Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
First strike, protection from Legends BB, T: Destroy target Legend. It can’t be regenerated.
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Spells and abilities your opponents control can’t cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent’s graveyard.
[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.