Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can’t be countered. −2: Target creature you control fights target creature you don’t control.
Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player’s untap step.
At the beginning of each player’s draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
At the beginning of each player’s draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell’s mana value.
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can’t be the targets of spells or abilities your opponents control.)
Flying When Azor, the Lawbringer enters, each opponent can’t cast instant or sorcery spells during that player’s next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold’s power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Put target creature or enchantment card from an opponent’s graveyard onto the battlefield under your control. // Destroy each artifact, creature, and enchantment with mana value X.