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Claim Jumper pr-p

Claim Jumper pr-p

$1.98

Vigilance When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

Spirit-Sister's Call (FR)

Spirit-Sister's Call (FR)

$0.43

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Moira and Teshar

Moira and Teshar

$0.47

Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

Shanna, Purifying Blade

Shanna, Purifying Blade

$0.72

Lifelink At the beginning of your end step, you may pay X. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Selective Obliteration

Selective Obliteration

$1.01

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

Silverquill Silencer pr-p

Silverquill Silencer pr-p

$0.36

As Silverquill Silencer enters the battlefield choose a nonland card name. Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.

The Howling Abomination

The Howling Abomination

$0.72

Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent.

Galadriel, Elven-Queen

Galadriel, Elven-Queen

$0.43

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

Geist of Saint Traft (RU)

Geist of Saint Traft (RU)

$1.30

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Sauron's Ransom

Sauron's Ransom

$0.72

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

Sarinth Greatwurm pr-p

Sarinth Greatwurm pr-p

$0.72

Trample Whenever a land enters the battlefield, create a tapped Powerstone token.

Thespian's Stage

Thespian's Stage

$1.33

T: Add C. 2, T: Thespian's Stage becomes a copy of target land, except it has this ability.

Archpriest of Shadows

Archpriest of Shadows

$1.84

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

Rancor

Rancor

$1.91

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Persist (Retro Frame)

Persist (Retro Frame)

$2.09

Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.