Creature — Human Rebel Assassin When Big Game Hunter enters, destroy target creature with power 4 or greater. It can’t be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Creature — Human Monk Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/2
When Myr Retriever dies, return another target artifact card from your graveyard to your hand. 1/1
Flying Shroud (This creature can’t be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8
Flying, vigilance Players can’t untap more than one creature during their untap steps. 3/4
Your opponents can’t gain life. −2: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.” Loyalty: 5
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. +2: Scry 1. −2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Loyalty: 4
Counter target activated ability, triggered ability, or legendary spell.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner’s hand. Exile Karn’s Temporal Sundering.
Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
T: Put a charge counter on Ratchet Bomb. T, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.