Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever this creature attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to that card's mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.
Reidane, God of the Worthy 2W Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with converted mana cost 4 or more cost 2 more to cast. Valkmira, Protector's Shield 3W If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ab...
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
3, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) 1: Attach Bloodthirsty Blade to target creature an opponent controls. Active this ability only any time you could cast a sorcery.
When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. T: Add GU.
Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.