Defender (This creature can't attack.) Flying Transmute 1UU (1UU, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Enchant creature 2WW: Exile enchanted creature and all Auras attached to it. At the beginning of the next step, return that card to the battlefield under its owner’s control. If you do, return the other cards exiled this way to the battlefield under their owners’ control attached to that creature.
Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Sejiri Shelter 1W Instant Target creature you control gains protection from the color of your choice until end of turn. Sejiri Glacier Land Sejiri Shelter enters the battlefield tapped. T: Add W.
Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Face-down creatures get +1/+1. 2U: Turn target face-down creature face up.
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. T: Add X mana of any one color, where X is Kami of Whispered Hope's power.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
This creature enters with eight revival counters on it if you cast it. When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
When this creature enters, create a Food token. (It's an artifact with "2, T, Sacrifice this token: You gain 3 life.") Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.
Reach Legolas Greenleaf can't be blocked by creatures with power 2 or less. Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf Whenever Legolas Greenleaf deals combat damage to a player, draw a card.
Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up. Equip 3
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip 6
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.