First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can’t be the target of black or red spells your opponents control.
Vigilance When Loyal Warhound enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Exile any number of target creatures you control. Return those cards to the battlefield under their owner’s control at the beginning of the next end step.
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)
Flying Each player can’t cast more than one spell each turn. Nonbasic lands your opponents control enter tapped.
Flying Each player can’t cast more than one spell each turn. Nonbasic lands your opponents control enter tapped.