Flying When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
5W: Tap target creature. This ability costs 1 less to activate for each Shrine you control.
This spell costs 1 less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. 3W, T: Create a 2/2 white Knight creature token with vigilance.
For each player, you choose from among permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Flying At the beginning of each combat, choose first strike, vigilance or lifelink. Creatures you control gain that ability until end of turn.
Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn’t cause them to tap.)
If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [-2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Suspend 2 — 1W Return all enchantment cards from your graveyard to the battlefield.
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Whenever you gain life, you may pay 2. If you do, draw a card. 3W: Create a 1/1 white Soldier creature token with lifelink.
Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.