Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace.
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn’t a mana ability, Harsh Mentor deals 2 damage to that player.
Whenever you cast a noncreature spell, surveil 1. Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
T, Exile Memory Vessel: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.
Whenever any creature comes into play, that creature’s controller may choose to have it deal damage equal to its power to target creature or player.
Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Whenever Wolf of Devil’s Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil’s Breach deals damage to target creature or planeswalker equal to the discarded card’s mana value.
Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Smelt R Destroy target artifact. Herd 5G Create three 2/2 green Elk creature tokens. Saw 1B Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Echo Whenever Goblin Marshal comes into play or is put into a graveyard from play, put two 1/1 red Goblin creature tokens into play.