Whenever a Goblin you control is put into a graveyard from play, you may put a +1/+1 counter on Knucklebone Witch.
When Rage Forger comes into play, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) T: Add 1 to your mana pool.
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
When Master of Death enters the battlefield, surveil 2. At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say destroy don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Deathtouch Profane Insight 2B Instant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
Choose a creature type. Draw a card for each permanent you control of that type.
Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalker's loyalty abilities you activate cost an additional +1 to activate.