When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play this exiled card this turn.
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Enchanted creature does not untap during its controller’s untap phase. During the upkeep of enchanted creature’s controller, that player may discard a card at random to untap that creature.
Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
Choose three. You may choose the same mode more than once. - Put a 2/2 white Knight creature token with vigilance onto the battlefield. - Exile target enchantment. - You gain 5 life.
Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one.
Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward 1. Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Darksteel Ingot is indestructible. (“Destroy” effects and lethal damage don’t destroy it.) T: Add one mana of any color to your mana pool.
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) X: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Destroy all creatures. Lands you control don't untap during your next untap step.