Vigilance, trample, haste Whenever Gishath, Sun’s Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
When Agent of Treachery enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don’t own, draw three cards.
Deathtouch, lifelink When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card.
When Ugin’s Construct enters, sacrifice a permanent that’s one or more colors.
Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that’s one or more colors.
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.” All Slivers have “{B}: Regenerate this permanent.” (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Flying You don’t lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner’s hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.