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Reality Shift FOIL (secret lair)

Reality Shift FOIL (secret lair)

120,00₴

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it’s a creature card, it can be turned face up any time for its mana cost.)

Hall of Storm Giants (DE)

Hall of Storm Giants (DE)

84,00₴

If you control two or more other lands, Hall of Storm Giants enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It’s still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Restless Reef

Restless Reef

116,00₴

Restless Reef enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It’s still a land. Whenever Restless Reef attacks, target player mills four cards.

Counterspell

Counterspell

77,00₴

Counter target spell.

Marit Lage Token

Marit Lage Token

152,00₴

Flying, indestructible 

Tithe Taker (pr-p)

Tithe Taker (pr-p)

16,00₴

During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they’re mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Demon of Dark Schemes (ru)

Demon of Dark Schemes (ru)

88,00₴

Flying When Demon of Dark Schemes enters, all other creatures get -2/-2 until end of turn. Whenever another creature dies, you get {E}(an energy counter). {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.

Great Train Heist

Great Train Heist

104,00₴

Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it’s your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Defiler of Vigor FOIL (pr-p)

Defiler of Vigor FOIL (pr-p)

150,00₴

Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

Blossoming Tortoise

Blossoming Tortoise

88,00₴

Whenever Blossoming Tortoise enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Junji, the Midnight Sky (pr-p)

Junji, the Midnight Sky (pr-p)

70,00₴

Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Junji, the Midnight Sky FOIL (pr-p)

Junji, the Midnight Sky FOIL (pr-p)

105,00₴

Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Sire of Stagnation (ru)

Sire of Stagnation (ru)

60,00₴

Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.

Doomsday Excruciator (showcase)

Doomsday Excruciator (showcase)

40,00₴

Flying When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card.

Assassin's Trophy FOIL

Assassin's Trophy FOIL

112,00₴

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.