Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or more mana of that creature's color.) Indestructible
Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counter on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Haste Whenever one or more creatures you control attack, add that much mana in any combination of R and/or G. Until end of turn, you don't lose this mana as steps and phases end."
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn.
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
R: Untap Torchling. R: Target creature blocks Torchling this turn if able. R: Change the target of target spell that targets only Torchling. 1: Torchling gets +1/-1 until end of turn. 1: Torchling gets -1/+1 until end of turn.
You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.
Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand, then draws seven cards.
Trample, haste Cycling 1R When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead.
Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
You may pay 0 rather than pay the mana cost for Zombie creature spells you cast.