All artifacts have “At the beginning of your upkeep, sacrifice this artifact unless you pay {1}.”
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
At the beginning of each player’s first main phase, that player adds {G}{G}.
Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
First strike When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn’t, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Hagra Mauling Instant This spell costs {1} less to cast if an opponent controls no basic lands. Destroy target creature. Hagra Broodpit Land Hagra Broodpit enters tapped. {T}: Add {B}.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Prevent all damage that would be dealt to you by sources you don’t control. When a card is put into your graveyard from anywhere, sacrifice Energy Field.
Dragon’s Approach deals 3 damage to each opponent. You may exile Dragon’s Approach and four cards named Dragon’s Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon’s Approach.
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
If you’ve cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.” All Slivers have “{B}: Regenerate this permanent.” (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Sliver creatures you control have “Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.”
When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don’t control.