This spell can’t be countered. Flying, trample, protection from white and from blue R: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph 3RRR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost. 3UU, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.
T: Each player creates a colorless artifact token named Banana with "T, Sacrifice this artifact: Add R or G. You gain 2 life." Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey. Whenever Kibo attacks, defending player sacrifices an artifact.
All artifacts have “At the beginning of your upkeep, sacrifice this artifact unless you pay 1.”
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
Each creature assigns combat damage equal to its toughness rather than its power.
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
Sage of Ancient Lore Creature — Human Shaman Werewolf Sage of Ancient Lore’s power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. Werewolf of Ancient Hunger Creature — Werewolf Vigilance, trample Werewolf of Ancient Hunger’s power and toughness are each equal to the tota...
At the beginning of your upkeep, look at the top card of your library. If it’s a land card, you may put it onto the battlefield.
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Enchant land Enchanted land has “{T}: Create a 5/5 green Beast creature token with trample.”
Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner’s graveyard, then Valakut Exploration deals that much damage to each opponent.