Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Enchant creature Enchanted creature can’t be blocked except by creatures with flying or reach. Enchanted creature can’t be the target of spells or abilities your opponents control.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Llanowar Visionary enters, draw a card. {T}: Add {G}.
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that’s all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can’t be the target of spells or abilities.)
Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.