Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload 4GG (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Garruk Relentless Legendary Planeswalker — Garruk When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token. Loyalty: 3 // Garruk, the Veil-Cursed Legendary Planeswalker — Garruk +1: Create a 1/1 black Wolf creature token with deathtouch. −1: Sacrifice a creature. If you do, se...
Trample, haste Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. 7/7
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Boneyard Wurm’s power and toughness are each equal to the number of creature cards in your graveyard. */*
Mayor of Avabruck Creature — Human Advisor Werewolf Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. 1/1 // Howlpack Alpha Creature — Werewolf Each other creature you control that’s a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two...
Whenever another creature you control enters or dies, if that creature’s power is greater than Pelt Collector’s, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
When Eternal Witness enters, you may return target card from your graveyard to your hand. 2/1
You may exile two green cards from your hand rather than pay this spell’s mana cost. Allosaurus Rider’s power and toughness are each equal to 1 plus the number of lands you control. 1+*/1+*
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Whenever another creature you control enters or dies, if that creature’s power is greater than Pelt Collector’s, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 1/1