Creatures you control have vigilance. +1: You gain 3 life. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty: 5
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it’s a spell with lesser mana value. If you don’t cast it, put it into your hand
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste • 2/1 Human Cleric with lifelink and haste • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
Target player draws X cards. Shuffle Blue Sun’s Zenith into its owner’s library.
Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card.
Double strike When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. Unearth 3RR ------------- Meld Partner: Mishra, Claimed by Gix When Melded, it becomes the following: Mishra, Lost to Phyrexia Legendary Artifact Creature — Phyrexian Artificer Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 da...
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.
Whenever another permanent you control enters, each opponent mills a card.
Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip 6
Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Suspend 3—0 (Rather than play this card from your hand, pay 0 and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) T, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play.
Spree (Choose one or more additional costs.) + 1 — Target opponent sacrifices half the creatures they control, rounded up. + 2 — Target opponent discards half the cards in their hand, rounded up. + 2 — Target opponent loses half their life, rounded up.
T: Add 1 to your mana pool. 2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.