Dragon’s Approach deals 3 damage to each opponent. You may exile Dragon’s Approach and four cards named Dragon’s Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon’s Approach.
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
If you’ve cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.” All Slivers have “{B}: Regenerate this permanent.” (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Sliver creatures you control have “Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.”
When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don’t control.
Trample When Verdurous Gearhulk enters, distribute four +1/+1 counters among any number of target creatures you control.
Reach, trample, protection from multicolored Stonecoil Serpent enters with X +1/+1 counters on it.
Enchant creature When Colossification enters, tap enchanted creature. Enchanted creature gets +20/+20.
{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy. // Explosion deals X damage to any target. Target player draws X cards.
Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.) // Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Whenever a creature enters this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.) // Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.)