When Aether Channeler enters the battlefield, choose one— • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.
Flying When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand.
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it’s 4/3, it’s a Vehicle artifact in addition to its other types, and it has flying. Crew 1
Whenever you cast your first spell during each opponent’s turn, draw a card.
Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Return all nonland permanents to their owners’ hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
You may have Wall of Stolen Identity enter as a copy of any creature on the battlefield, except it’s a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn’t untap during its controller’s untap step for as long as you control Wall of Stolen Identity.
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1. 2/2
Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
You may have Estrid's Invocation enter the battlefield as a copy of any enchantment you control, except it gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.