(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. // Deluge of the Dead When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. 2B: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. 1B, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. 1B, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. 1B: Each player puts the top card of their library into their graveyard.
Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Diregraf Colossus enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—3BB, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it.
Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.