When Woe Strider enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it. 3/2
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Each opponent sacrifices a creature of their choice. If you have the city’s blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Indestructible As long as your devotion to black is less than five, Erebos isn’t a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. 5/6
Flying When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. 5/6
At the beginning of each player’s upkeep, destroy target nonartifact creature that player controls of their choice. It can’t be regenerated. 4/3
Each player sacrifices three creatures of their choice. You create three Food tokens. (They’re artifacts with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)
When Brain Maggot enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. 1/1
Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card. 4/3
Devoid (This card has no color.) When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player’s graveyard. If you do, target creature gets -3/-3 until end of turn. 3/2
Deathtouch As Plague Engineer enters, choose a creature type. Creatures of the chosen type your opponents control get -1/-1. 2/2
At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.